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Exp. Points: 220 / 280
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Voting Pow.: 4.28 votes
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Flash Reviews: 67
Music Reviews: 82
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67 Reviews | 10 w/ Responses
This game is just too addictive. I keep trying to find and defeat the remaining types of slimes, and I only need to kill a queen and find 2 more types.
Also as a side note, you have a minor glitch. If you drop a turret, allow it to fully deploy, and then drop a repulser, the turret BASE gets pushed out of the way, while the turret GUN stays suspended in midair. Also, the gun keeps aiming and firing but the bullet comes from the turret base, not the floating gun.
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But it was still fun. I got a 48, and the whole personality thing was so right!
People wo say that it's sort of like portal are spot on. I actually just finished playing portal and this felt so similar to it.
...
Make another one!
Author's Response:
failed to initialize nil value 'fun', heh :D.
And i did love portal as well,
your the 9th person to say this game was like it.
Another? You want more.?
Maybe next year :D
Thanks for reviewing :]
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Why hermits? I mean yes they are kind of like ninjas, and can possibly do all of those crazy moves, but still, that's all I ever see! I have yet to see a decent flash animation using a class other than a theif. I only hope that your next one has at least one member from each of the other three classes. (4 if the pirate class comes out in that time :)) Anyways, it was good but not diverse enough in terms of character choices.
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"Excelent, Addictive, and a little sadistic :P"
That's all I have to say about this game. It's almost perfect but not quite.
For starters, the collison detection is overly sensitive at the bottom. If you stay at the bottom of the screen, the game thinks that the enemies are being hit constantly, and they die even before getting on the screen. This also works for the bosses, which get killed instantly.
Also, the "thanks for playing" screen loops. Other than these two problems however, it's an almost perfect game. Congrats on a well made game.
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"Not bad, really difficult on a laptop like usual"
The only problem I had was the fact that it crashed on me, afte I restarted. Other than that it was fun.
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"OMG I'm voting one because of the claymore wall..."
but then that would be unfair. Anyways, I'm trapped on the claymore wall that says "trapped already?" what gives!?!
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Infect madagascar on my first playthough? Seriously though, In my first playthough, I managed to get everywhere except for Greenland, Peru, and Canada. (Yay since I live there!) As was said before, the descriptions of what each symptom does doesn't say how it will affect your virus. I enjoyed this game and would play it again if I could keep my eyes open. So Goodnight!
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Very nicely done! Do a guitar hero player next!
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Well, they may be, but you are deffinately headed on the straigt path to an amazing animation series. The only complaint I have with this episode is some of the voice acting seemed to not reflect the mood of the scene. I can't point out exactly where, but it just felt...uh, what can i used to describe it? Meh, lets just leave it at it felt out of place.
Other than that, It was amazing.
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I really enjoyed this game. The graphics and sounds were good, and the controls, as you said, were odd at first but eventually I got it down pat. The boss battles took quite a while to do, and mostly consisted of spamming fail-safes in it's direction. I don't think that overkill, persision, mass, and sensor were useful at all and should be removed. In fact, you should only put your stats into armor only, since you are fast enough as it is, and you will not be dying anytime soon.
As for weapon stats, they should go into the attack stat of the weapons only, and the laser stats didn't seem to do too much either. So my recomendation is the first batch of stats partially into the machine gun and the fail-safe, then the rest for the rest of the game into the fail-safe attack and duration.
Other than being too customizable, it was perfect. Just remove the unnessary stats, or improve them to work more often, and it will be completly perfect. 5/5
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